Housemarque

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RETURNAL PATCH 1.4.0

Patch 1.4.0 is set to release on Monday, June 14th at 12PM (GMT+3)

Reminder that if you have the automatic updates turned on, the game will close while in rest mode in order to install the update.

Patch Notes:


Highlights:

  • Platinum: Added support for replaying certain Act 1 & Act 2 Trophies

  • Platinum: Added support to retroactively award Trophies which cannot be replayed

  • Platinum: Added additional locations for Scout Logs 9, 34, 35 & 46 to appear more often

  • Platinum: Fixed an issue where 1 Cipher was sometimes unobtainable for Biome Survey Trophies

  • Platinum: Fixed an issue where some Activity Cards displayed an incorrect count

  • UI: HUD labels for items are now hidden when Selene is firing a weapon

  • UI: Fixed an issue where 2 actions could be mapped to a single button after switching controller presets

  • Cinematics: Fixed a rare audio sync issue in the secret ending

  • Audio: General mix improvements across the experience

  • Audio: Improved surround sound setup support across the experience

  • Audio: Added more DualSense haptics across cinematic moments for deeper immersion

  • Audio: Added DualSense haptics when using the Icarian Grapnel

  • Audio: Improved the dynamic range recommendations system

  • Audio: Allow users to override the dynamic range recommendations

  • Audio: Allow users to change audio output from the game menu

Game Balance:

  • Balance: Various bug fixes to certain artifacts, parasites, consumables, and when certain malfunctions can occur in the early parts of the game

  • Balance: Players no longer receive parasites as rewards when players avenge their corpses

  • Balance: Enemies, Weapons, and Bosses - difficulty adjustments in all Biomes for a more balanced gameplay experience

Misc Bug-fixes:

  • Fixed an issue where Hyperion may drop the Key out of reach

  • Fixed an issue where Ophion may become invisible if the player uses a Reconstructor during the fight 

  • Fixed weapons not being found in Biomes after scanning but not collecting them

  • Fixed an issue where Selene could jump impossibly long distances 

  • Fixed multiple issues where Selene may become trapped in a room

  • Fixed a rare freezing issue when teleporting in Crimson Wastes

  • Fixed occasional frame rate drops when using the Electropylon Driver

  • Performance improvements, crash fixes, and multiple minor bug fixes