SAROS Gameplay and more details
With the CGI announcement, we promised gameplay footage before the year is done, and now we are so proud to have it available to you all. It’s a small step towards getting SAROS to the hands of players, but it’s a welcome step from a company perspective. Internally we have been in a bubble, not too dissimilar from the one Arjun gets to use in the trailer, and now the world has been able to join us and see what we have been cooking.
This gives us as a team a brand new appreciation for the last years of work, as we know that the audiences are now able to start understanding our vision a bit more. These moments are a big change in the way we all look at our work, and truly very humbling, so thank you all for the early feedback.
This time around we have lots of great support and partners, Sam Slater known from Chernobyl and The Joker music, is the composer that we have the privilige to work with on SAROS. I’m sure we will open up that topic more as we get closer to March.
Another is the tight cooperation with our European sister studio, Nixxes. Having a company with such a nice culture and connections back to the Demoscene, means that we have more experts pushing the project into the right direction. A huge thanks to all our partners for helping us get this far.
Read more about it on the official PlayStation Blog: https://blog.playstation.com/2025/09/24/saros-launches-march-20-on-ps5-first-look-at-gameplay-from-todays-state-of-play/
All of the team working on Saros are so proud to be back to share our first look at extended gameplay, and we are thrilled to announce that Saros is launching March 20 2026 on PS5 and enhanced for PS5 Pro.
This is a dream project, by a dream team. Please watch our gameplay first look below.
Thanks for reading!
Mikael Haveri
Brand Director
Housemarque